﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Monopoly.Model
{
    public class Brik
    {
        private string farve;
        private Felt position;

        

        public Brik(string farve, Felt felt)
        {
            this.farve = farve;
            this.position = felt;
        }


        #region Properties
        public Felt Position
        {
            get { return position; }
            set { position = value; }
        }


        public string Farve
        {
            get { return farve; }
            set { farve = value; }
        } 
        #endregion
        
    }
}
